Jul 26 2008

Pretend internet money and brilliant applications of programming knowledge

Tag: kol, video games — 11:09 pm

I’ve just done some Kingdom of Loathing math. Theoretically, if I were to liquefy all my items, I would have 380,597,379 meat. A Mr. Accessory, which presently has a market value of about 4,500,000 meat, costs $10.

So, I have about $840 in video game assets, if there was any way to cash them in.

(A lot of that’s in the form of Items-of-the-Month - the only things I’m missing since June ‘06 are the Travoltan trousers and the yuletide troll chrysalis.)

My main meat-bot script is actually pretty short - it’s only 670 lines, though it spans eight files. Because I use good practice and keep my MMO bots highly modular, you see. I also have about fifteen other, secondary bot-scripts for use in specialized situations, though several of them I think I’ve only ever used once.


Jul 09 2007

Why I Have Pretty Much Stopped Playing Pokemon (Though I Still Read The Manga?)

Tag: kol, t: pokemon, video games — 3:10 pm

I captured my Dialga which was a really nice feeling of accomplishment. I decided to try taking my new an improved crew online via Battle Revolution to see if the addition of an ancient dragon with the power to warp space and time would give me the edge I needed to win. Turns out no.

- Mister Gabriel

Well, among other reasons. (Seriously, given how hard it is to catch some of them (LATIAS), the Legendary Pokemon aren’t always that -ing great. My Espeon always got more use than my Lugia.)

And in Kingdom of Loathing-related news, I don’t like a lot of the writing for NS13 - some if it wanders perilously close to serious, and there’s all sorts of stuff that’s much wordier than it needs to be, particularly during the Holy MacGuffin quest. (I’m also annoyed that the battle queue changes broke KoLMafia, but I can’t exactly blame other people for my botting addiction.) And there are still lots of places that are either buggy or just really user-unfriendly. I’m particularly annoyed with all the heavily-nested island maps where you click a place you can’t get to yet, get taken to a “No-no” screen, and aren’t given a link back to the last part of the map you were looking at. No! Incorrect!

…and the Black Forest is problematic.

Oh, and I clicked wrong buying the paint and accidentally bought a second exotic parrot egg. It should not be possible to do that. That’s just vicious.


Sep 26 2006

KoL

Tag: kol, quotes, video games — 2:55 pm

This part of the book is written in language so Ancient, so Forbidden, so Unspeakable, and so Evil that you can’t make heads or tails of it.

Luckily, you’ve got your trusty English to Ancient Forbidden Unspeakable Evil dictionary, and you’re able to translate a little bit at a time.

You learn how to manipulate pure evil, and adapt it to your own particular method of spellcasting. Neat!

You gain a skill: Fearful Fettucini

You put the dictionary back on the shelf, for the next guy.

-

Using the skills taught to you by the Asian Vandalism Master of ??????????? Fu, Steve, you expertly dress ’s with the flowing white sheets of your ancestors. This reminds you of a haiku:

Burning cherry tree
Ev’ry blossom is aflame
Uh, here come the cops.

-KoL


Jun 27 2006

Noooooo

Tag: kol, video games — 10:57 pm

One of my Kingdom of Loathing characters’ burritoes disappeared in the night. I haven’t broken my hippy stone or anything, this totally should not have happened.

…you know what would be a good thing for the game to do? If one or two of your burritoes, chow meins, and pizzas disappeared during rollover sometimes, and a randomly-selected character in the town somewhere was looking kind of shifty. That would be very KoL.

Also, I’d like it if you could use the Fermenting Powder on stuff other than grapes. Like, Goat’s Milk. You ought to be able to ferment it into Goat Cheese. I always have to spend a couple days at the Goatlet to get enough Goat Cheese, and I could totally cut it down to less than a day like that. You shouldn’t have to spend more than a day at the Goatlet, that’s just dumb.


Jun 02 2006

It rained again. REALLY HARD.

But I went on my walk ANYWAY.

Potted plants crowded all over a little stoop

Things that got all wet due to general stupidity:

* my avocado

* my pants

* my cell phone (it’s fine)

* my brand-new Fruits Basket 13 (it’s not fine. Damnit.)

My back’s been bothering me for about a week, but today it’s been hurting nonstop, so I’m all cranky. Lying down hurts.

Important KoL quote:

As you wander through your mediocre trip, you hear music coming from the room next to you. Suddenly, you can see the music — it’s, like, floating through the air in front of you. And it looks pissed.

You get the jump on it. You hit for 98 damage.

I’ve been trying to write a very important post about the latest volume of Battle Angel Alita: Last Order and my feelings about Kishiro’s new gaiden project and how I think Kishiro is very worried about race, but the only way he knows to deal with it is the way he deals with everything else that worries him (religion, Nikola Tesla, the space program, terrorism, psychiatry, female sexuality), that being burning things.

(the stuff he does with female sexuality is really weird)

Which is kind of interesting to see, because there isn’t much manga that even thinks about it - but then, it’s impossible to tell what he’s trying to say. I’ve got no idea what it means that the queen of the German planet, with its rebel group called “Neo-Third Reich,” has a black woman for a bodyguard. Nor can I explain the fact that the spoiled, largely-brainwashed, obviously-intended-to-be-the-US society is divided into two floating cities on opposite ends of a pole, one of which is all black and one of which is all white. But I’m pretty sure Kishiro thinks it means something.

I think UltraJump keeps psychiatrists on call 24/7 to make sure its artists get their stuff in on time.


May 24 2006

Zzzt fizzle zot

Tag: kol, personal, video games — 6:05 pm

My present class in Kingdom of Loathing is “Reindeer Threatener.” This gives me joy.

I misspelled Kingdom of Loathing in that sentence at first, it was like “loating.” I should write a competing game called “Kingdom of Boating” where everything is bad puns about boats, and have the Mr. Accessories - which will be called Captain Lord Accessories, because it will be about vampires in boats. Pirate vampires! - be $5 rather than $10. And you get 80 adventures a day instead of 40, and they won’t be adventures, they will be lurks. Because of vampires. And the Naughty Sorceress will be the Black Pearl. Everyone is always the Black Pearl.

The power randomly went off last night, unsettling the clock and making me late for work. Which was annoying, because I’d gone to bed really early and had no real biological need to sleep late for once.


May 17 2006

War-ish, blood-related, and deathy.

Remember my post like twelve days ago where I abused a crappy MMO, and said I’d have another one to review later? Yeah.

First off, the game is called “Gothador.”

Go ahead, get it all out of your system.

The game is very serious about this. The programmers are not at all embarrassed by this name, and in fact seem feel that it lends a certain solemnity and gravitas to the gaming experience:

“As he begins the story you feel yourself drift off into a deep sleep. Thoughts of war, blood and death slip through your mind until you finally awaken.

This is Gothador; yet not.

Something terrible has happened here.”

Something terrible. Something… warlike, bloody, and death-intensive.

There actually was a semi-reason that I put off posting about Gothador (ah-hee-hee-hee it’s still funny) this long. This was that it took me two weeks to work through the tutorial sequence.

Or rather, technically, three days of that were spent getting to the tutorial sequence. But let us not nitpick.

Where BiteFight wants you to repeat the same three or four brainless, poorly-spelled tasks over and over until you are the bestest ever at them, Gothador contains about three million pretentiously-worded (though still misspelled) one-time tasks, all of which are impossible.

There are two main reasons for this. First, absolutely everything you do in the game - taking a step, picking up an item, putting on pants - uses up an “Action Point,” and you get only forty of these each day. When I started the game (I believe the starting location is randomized within a certain area, though I could be wrong), I was, I think, about thirty-five steps away from the place where you can access the tutorial. Even optimistically, I’d have used up nearly all of my actions for my first day just getting over there. But one learns quickly the folly of trusting to providence… in Gothador.

(murfle snort HEE)

Second, the game does not discriminate between a naked level-zero player (you start out naked in the middle of the wilderness, and your avatar reflects this accurately) and a level-8-on-its-side player who’s wearing the Holy Grail for a hat. Monsters appropriate for a newbie to fight show up in the same places as crazy evil boss-type monsters, and there is no way to tell which is which except by the names and icons.

Sometimes it is kind of obvious. “Okay, so that thing’s called a “Planewalker,” and it’s sort of glowing blue. My feeling is that perhaps - speaking as a barefoot naked chick - it might outclass me somewhat.” Sometimes, however, they do not. “Okay, I killed a rat, so surely I can deal with this maggot - goddamnit! It was a maggot! It wasn’t even a fly yet! What’d it even do, gross me out so hard I died?

This is why it took me three days to get to the tutorial - I kept getting killed by things with names like “Snoofy McWussypants” and “Annabelle.” Nearly every square has a monster in it, so I couldn’t really avoid them. And every time I got attacked, I died immediately.

When your character dies, you get a tiny message in the corner of the screen - which, if your monitor resolution is 1024×768 or lower, you won’t notice without scrolling down. You also get teleported to the nearest hospital. The hospital will be in a random gray square that looks exactly like the random gray square you were standing in just before you teleported, except with slightly different numbers at the top. You will not realize that you have moved.

The only thing that will visibly alert you to the fact that you’ve just died is the change in your health bar. The screen is so cluttered (JPG, 97 K) that you probably won’t notice. I’m not sure how many times I got killed, got sent to the hospital, failed to notice, took a couple steps, and got killed again. It was at least two.

(Also, you don’t automatically get healed when you’re sent to the hospital. You have to use an Action Point for that. It’s a standard video game thing that the hospital can fix being dead - however, I don’t consider that, as a naked dead chick, I ought to be required to “act.” It’s an unfortunate, misogynistic attitude which I’ve doubtless picked up from comic books and other such male-dominated media, but I think I’ve got to stand by it here. If I am dead and naked, I expect the Green Lantern or the hospital staff or someone to handle shit for me for a while.)

The reason for all this bullshit is to get people to pay money for extra Action Points and special items, which will presumably make the game playable. People who do that even get a special name - they’re “Gothador Supporters.” I imagine a negative political ad calling Your State Representative “a liberal activist, a supporter of a bill to put more pedophiles behind the wheel (drunk), and a Gothador Supporter.” Incumbent’d have to retaliate.

I ranted a lot about the graphics for BiteFight, so I guess I’d better mention them here, too. Here you go:

When there are graphics, they’re okay.

As previously indicated, most areas are just big gray blanks, but I’ve found a couple of towns (JPG, 31 K) and castles that aren’t too bad-looking - they’re just really boring. It’s what you’d get if Thomas Kinkade was into “Vampire: The Masquerade” and was teaching himself to use Maya.

The graphics that there are get re-used a lot, though, making the game’s impossible navigation slightly more impossible (I can’t remember the math joke that logically follows that statement - does it have to do with derivatives?), because you keep running into the same angsty little house and ominous little campsite everywhere. The designers also seem to occasionally use the wrong image - viz, this description:

Northern Caravan - You find an opening leading to the Frozen North.

That doesn’t make sense anyway (they think “caravan” is the same as “cavern,” I guess? But how does a cavern… how does your character even know - yeah.), but when the actual graphic for the place you’re standing looks like this (JPG, 4 K), the game has contradicted itself one too many times in one 1/9th of the screen.

And if they’d plugged in their generic campsite image instead, I actually would have accepted this. I’d just have assumed that, you know, maybe the caravan was carrying around a teleporter that gets you to the Frozen North. (I finished Final Fantasy VII - I can put up with a lot of confused text.) This, though, was too lazy even for me.

There’s also a message saying you need to be a Supporter to get access to this area. I didn’t really feel compelled to shell out money to learn the truth of the mystery of the caravan and Bleak House and the Frozen North.

And now I will give you two quotes from Kingdom of Loathing to make the pain go away:

“You’re fighting a decent lumberjack

This lumberjack is only okay. I mean, you get a full day’s work out of him, and everything, but he has some strange habits.”

“You’re fighting a senile lihc

Some necromancers, in a desperate final bid for immortality, perform dire rituals to become lihces. This one did it by accident, while trying to make some breakfast.”


May 10 2006

Cannon! Scaffolding! Bar? Asymptote? Cannon! Scaffolding!

Tag: kol, quotes, video games, wtf internet — 11:24 am

Things are being changed in Kingdom of Loathing and people are VERY VERY CONCERNED.

  • “They’re moving the cannon right next to Hangks to blow it up!! Hurry and get outta HC/ronnin before all you’re meat and or belongings are destroyed!”
  • “it wont be moved
    it shall disapear forever”
  • “WTF”
  • “The scaffolding in the Right Side of the Tracks is a NEW BUILDING!!!! Look closely and you can its doors.”
  • “The image name of the scaffolding is ohnoes1zomg.gif

    What’s that supposed to mean?!?!”

Some of them are ANGRY, even.

  • “woah this sucks. >_> I bet tomorow we’ll get 1/64 of a cannon. >:(”
  • “i swear. if its not gone tommorow… i mean its 1/32d of a cannon. you can just pick it up, put it in your pocket, and walk away with nobody noticing. just destroy it. it had it coming. its no use anymore. destroy it.”

Yet others, wiser, cut to the heart of the matter:

  • “I hope it’s moving and for a new place to adventure for a limited time so that the items you get become rare”

I’m feeling kind of regretful that I let my two alternate accounts get deleted - I got bored and looked up KoL on eBay last night, and I could’ve gotten like fifteen bucks for my rare items. It just seems wasteful.


May 05 2006

BiteFight - Gardening… for Satan!

(This text was originally posted on LiveJournal. It has been reformatted (awkwardly) for use on WordPress.)

I need those guys from Ghost in the Shell who kill crows with really big fire extinguishers, or whatever it is they were doing. The cheery robins need to be taught a lesson. A lesson in CYBORG FANSERVICE. I mean. In PAIN.

-

Because KoL is not enough of a time sink to satisfy my lord Sal, God of Increasingly Absurd Finals Week Procrastination, a couple of days ago I started messing around with two other browser-based MMO’s. The difference between these games and KoL is that these games are bad. Today I’m going to review them because I’m grumpy and require an absurd, helpless target to abuse.

( Summary - BiteFight is a badly-designed game with a mysterious gardening fetish. )

I’ve figured out why people keep playing MMO’s even after they’ve realized they hate them. It’s because they hate their peers even more.

Edit: And… I forgot about the second one. I’ll deal with that later, I’m tired.

-

…and if you want to encourage my present self-destructive behavior, here is my link. If you click on it, I will bite you. (In the game.) I will gain valuable experience points and gold from your click, and you will be forced to become an Interweb-Werewolf! I am cunning. This game is stupid.

Continue reading “BiteFight - Gardening… for Satan!”


Apr 01 2006

Wah.

I have no idea why I am awake.

In preparation for this most holy of days, I yesterday placed these all over the dining halls. Two of the dining halls. I didn’t feel like walking over to the third one, I don’t believe in putting that much effort into my pranks. (I tried to come up with one make fun of the anti-porn speaker they’re having Monday, but couldn’t think of anything that wouldn’t get me in trouble.)

Argh, in KOL the Spectral Pickle Factory appeared today, but I didn’t notice until I’d already used all my turns up in the Thugnderdome. It also took me about five minutes to realize that *maybe* the main page had disappeared because of, you know, what *day* it is. I really shouldn’t be awake.


Feb 22 2006

There is something wrong with me.

Tag: a: walton jo, books, kol, personal — 4:35 pm

Ulf Gunnarson, the 20-pound Blood-Faced Volleyball (1337 kills)

I swear I didn’t do this on purpose. I swear. I mean, seriously, my life is worth *nothing* if I deliberately, and with malice aforethought, got my familiar up to 1337 kills, so I could take a screenshot for my Livejournal. I just looked at my profile, and Ulf was 1337. It just *happened*. May stuff strike me down if I lie, here.

Ulf Gunnarson is actually the *only* one of my familiars I named after a fictional character. I’m not sure what happened to stuff like naming each of my Pokemon after a different Anne McCaffrey dragon, and calling Gary “Toric” and all. Maybe I’m just getting old.