Apr 23 2007
(This text was originally posted on LiveJournal. It has been reformatted (awkwardly) for use on WordPress.)
(What, is it the Feast of Boris again yet?)
In honor of International Pixel-Stained Technopeasant Day, I give you a thingie. It’s presumably not publishable-quality, seeing as no one’s published me yet, but I’m posting it anyway because I think I’m done with it for a while, and it’s distracting me from working on other things.
It’s the prologue to The Nebulous Video Game In My Head, “The Ashdocks”, which is kind of a puzzle-RPG – the plot involves boats, ghosts, swamps, fairies, and people being political, and the gameplay involves a few standard turn-based battles, and a lot of puzzles where you manipulate plants and fungi in various ways to affect the environment, hurt people, heal them, and create new items. You get a limited number of certain types of seeds/roots/etc per stage, and can buy more of others, and all that good video-game-economics stuff.
Because this isn’t Harvest Moon, you can also manipulate the passage of time to get the plants to grow immediately, though there are sometimes side-effects to doing that – grow too many explosive mushrooms in a certain place in such-and-such a space of real-time, and you wear out your soil so that it’s only fit for growing zombies for a while. Which you may or may not want, depending on who you’ve killed recently and what level you are.
(Except that I don’t know how this system works yet, hence the word “nebulous.” This is why I’m never actually going to be a video game designer. The “game” part kind of stumps me.)
I hope you found that a nice, macabre way to start your Monday!